@startuml
sprite $content_copy [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_CONTENT_COPY(_alias) ENTITY(rectangle,black,content_copy,_alias,MATERIAL CONTENT_COPY)
!define MATERIAL_CONTENT_COPY(_alias, _label) ENTITY(rectangle,black,content_copy,_label, _alias,MATERIAL CONTENT_COPY)
!define MATERIAL_CONTENT_COPY(_alias, _label, _shape) ENTITY(_shape,black,content_copy,_label, _alias,MATERIAL CONTENT_COPY)
!define MATERIAL_CONTENT_COPY(_alias, _label, _shape, _color) ENTITY(_shape,_color,content_copy,_label, _alias,MATERIAL CONTENT_COPY)
skinparam folderBackgroundColor<<MATERIAL CONTENT_COPY>> White
@enduml